Multimillonarios más jóvenes del mundo – @siliconnews


Los más jóvenes de la lista han conseguido sus fortunas gracias a la creación de empresas relacionadas con las TIC.

 

Sean Parker, codundador de Napster y ex CEO de Facebook tiene 33 años y 2.000 millones de dólares.

Jack Dorsey ideó Twitter hace más de 7 años y Square en 2009. Desde entonces y a sus 36 años ha visto engordar su cartera hasta los 1.300 millones de dólares. La misma fortuna amasa Nick Woodman (38 años), fundador de GoPro, la compañía de cámaras fotográficas del momento, la que registra un mayor crecimiento

Con 44 años y 1.750 millones de dólares de fortuna, Eric Lefkofsky es el cofundador de Groupon. Es un habitual en la exclusiva lista de Forbes desde 2011.

Sergey Brin y Larry Page suelen ser dos incondicionales en las listas de Los más ricos. A sus 40 años, los creadores de Google acumulan una fortuna combinada de 50.000 millones de dólares. Es la tercera de los EEUU, tras Bill Gates y el magnate Warren Buffett.

El cofundador de PayPal, SpaceX y Tesla Motors (fabricante de vehículos eléctricos), Elon Musk, tiene 6.700 millones de dólares y 42 años.

Yerry Yang, cofundador y ex CEO de Yahoo! completa la lista de ejecutivos TI menores de 45 años. Yang tiene una fortuna de 1.700 millones de dólares y 44 años.

La única mujer de la lista es Milane Frantz, de 44 años y una fortuna de 5.500 millones de dólares. Es una de las herederas de la Fortuna del magnate de la industria energética Dan Duncan.

 

http://www.siliconnews.es/2013/09/17/multimillonarios-jovenes/

Mobile Banking on the Rise – vía @B2Community


MOBILE & APPS By Abby Mitcham

Banking has gone mobile. With over half of all American adults, about 56%, sporting smart phones, banks and other financial management tools have quickly adapted their systems to be compatible, secure and easy to use on mobile devices. Many smart phone users have already made the change from traditional to mobile banking and according to Consultants at the Aite Group, the number of people banking on their phones will triple by the year 2016.

Mobile wallets are smart phones or tablets that record consumers payments and transactions. While some large banks are attempting to break into this industry, other companies like Pay-Pal, Google and Apple have already shown interest in the industry. These mobile wallets and spending apps, make it easy for consumers to keep track of spending, but have little impact on how they save.

Just as the shift from traditional to online banking, the shift from online to mobile will not come without a few bumps. Consumer demands and use patterns will inevitably steer the path of mobile banking. Some apps will float, others will sink, but efficiency and speed are certain to increase. Never before have consumers had the capability to store and manage so many financial resources in the palm of their hands.

Vía http://www.business2community.com

Best Customer Experience Awards: calidad, atención al cliente y experiencia de compra


por Jaime Aguirre Sans
Marketing Comunidad

Recientemente se han publicado los datos de los Best Customer Experience Awards Spain 2012, el primer ranking en España centrado en la Calidad, Atención al Cliente y Experiencia de Compra, donde más de 2.000 consumidores han elegido a las 500 mejores empresas en España y mediante un riguroso proceso de investigación de mercado, se han testado sus canales de atención. Empresas como Apple,Nespresso o Coca-Cola lideran el ranking en España en su primera edición, que se celebra en más de 10 países con gran interés y expectación.El estudio revela claves interesantes como que las empresas y marcas líderes de los sectores bancario, restauración y moda son las mejor valoradas en su conjunto. MangoNespresso yPhoneHouse son tres claros ejemplos de una atención al cliente innovadora en punto de venta donde cuidan hasta el más mínimo detalle la satisfacción del cliente.Por otra parte, existe un ligera contradicción entre lo que los consumidores expresan en una primera encuesta de percepción y la realidad con las evaluaciones y tests a los establecimientos a través de Mystery Shoppers y evaluaciones de sus canales de Atención al Cliente. Empresas como AudiStarbucks o McDonald’s son las más citadas en recomendación a amigos o familiares. Leer más “Best Customer Experience Awards: calidad, atención al cliente y experiencia de compra”

Vendo o Alquilo Negro Esclavo Made In Bolivia – MercadoLibre o MercadoEsclavo?


Vendo o Alquilo Negro Esclavo Made In Bolivia
http://servicio.mercadolibre.com.ar/MLA-433978073-vendo-o-alquilo-negro-esclavo-made-in-bolivia-3-_JM

Por Gabriel Catalano
Lunes 26/11/2012 -21:25 horas ARG.
Mercado Libre o Mercado Esclavo?

Aún fuere la acción de un tercero, un “humorada”, o una publicación realizada en sitios de terceros, se refleja en su home page y link a su página interna.

Qué explicación cabe al respecto?.
Los C.Managers, cómo se puede pasar una así?
Cabe acción de la JUSTICIA por DISCRIMINACION RACIAL SIN HACER MENCION QUE ES UN MENOR EL “OFERTADO”

Aquí el Inadi ( baires@inadi.gob.ar ), debería intervenir.
Bolivianos, Peruanos, Judíos, Palestinos, Españoles, Italianos, todos por una igualdad.

@gabrielcatalano
soy@gabrielcatalano.com



Una compañía conformada y que opera en prácticamente en toda Latinoamérica.

MercadoLibre

Donde compras y vendes de todo

Pagos móviles y pagos digitales, ¿mucho ruido y pocas nueces?


marketingdirecto.com

El móvil se está convirtiendo en el gran campo de batalla de las compras, pero estos dispositivos, por ahora, no están en disposición de lograr que los usuarios dejen de utilizar sus ordenadores. Pero, si el futuro más próximo es un mundo multicanal, ¿la apuesta por los pagos móviles es la estrategia adecuada?

Por ahora, muchos de los proyectos de pagos móviles están en desarrollo o su adopción se basa simplemente en una dinámica más de juego y no de pagos reales. De hecho no hay más que mirar a Google Wallet, que se lanzó como una solución sólo para móviles y que ha ido evolucionando como una cartera digital que se puede utilizar también online, para entender que quizás las billeteras móviles no sean el camino a seguir, al menos por ahora. Leer más “Pagos móviles y pagos digitales, ¿mucho ruido y pocas nueces?”

PayPal expands presence in US retail stores with new Discover partnership


PayPal already has a partnership with MasterCard in place that lets you use its debit cards in stores, but the company has now expanded that retail presence even further with a new deal it’s struck with Discover. Starting sometime next year, that arrangement will let PayPal customers use their charge cards at any of the 7 million retail locations that accept Discover cards, with funds drawn directly from their PayPal account. What’s more, PayPal says that retailers won’t have to make any hardware or software upgrades to accept the PayPal payments, noting that they’ll simply have to let customers know of the new option with in-store signage. Of course, the deal also likely has implications beyond traditional plastic cards, as PayPal is now also pushing its mobile payments more than ever, not to mention its own triangular Square competitor. You can find the official announcement below.

Press Release:

PayPal and Discover to Bring PayPal to Millions of In-Store Locations

PayPal’s 50+ Million U.S. Customers Will Be Able to Pay with PayPal in Millions of Merchant Locations in 2013

SAN JOSE, Calif. & RIVERWOODS, Ill.–(BUSINESS WIRE)–Today, PayPal announced an extension of its offline strategy by teaming up with Discover to bring PayPal to more than 7 million merchant locations across the U.S., and potentially to millions of international merchant locations in the future. Starting in 2013, Discover will work with PayPal to enable participating merchants to accept PayPal easily through their existing relationship with Discover. Consumers will be able to take advantage of the benefits of PayPal at these merchant locations, providing them with the simplicity, speed and security they’ve come to expect from PayPal across any channel, any time.

“This initiative will result in real change and innovation for the industry by bringing new technologies to the point of sale that benefit merchants and PayPal customers.”
“We’re delighted to enable PayPal’s efforts to provide their U.S. customers acceptance at millions of physical point-of-sale locations by leveraging our unique payment services assets. The establishment of this relationship is a major industry milestone, which will help shape the emerging payments landscape by bringing together an established direct banking and payments company with a leading commerce enabler to create an alternative payments option for consumers at the point of sale,” said Diane Offereins, President of Discover Payment Services. “This initiative will result in real change and innovation for the industry by bringing new technologies to the point of sale that benefit merchants and PayPal customers.” Leer más “PayPal expands presence in US retail stores with new Discover partnership”

50 Awesome YouTube Facts and Figures | by Jeff Bullas


Written by  | jeffbullas.com

 

YouTube is a modern phenomena. The social media  platform’s original concept is rumoured to have been inspired by the idea of being a video dating site with the unlikely title of “Tune In Hook Up”. In the end it launched as a simple video sharing site that has helped reinvent the web from a one way static channel to an interactive web eco-system (along with social networking channels such as MySpace, Facebook and Twitter) that has enticed and compelled us to engage globally with other internet users using a variety of rich multi-media and social sharing platforms.50 Awesome YouTube Facts and Figures

YouTube after initially being about viral videos that just entertain is now much more than that, with the “How To” category being the fastest growing segment on the social video sharing channel.  YouTube is even being used as a tool to teach high level mathematics and other academic and tertiary subjects with Salman Khan ofkhanacademy.org revealing at a recent Ted Talk, how his 2,000 plus YouTube videos are assisting students pass university degrees.

50 YouTube Facts & Figures

  1. YouTube was created by Chad Hurley, Steve Chen, and Jawed Karim in 2005 who were all employees of Paypal
  2. YouTube was initially funded by bonuses received following the eBay buy-out of PayPal
  3. The founding trio didn’t come up with the YouTube concept straight away. Legend has it that YouTube began life as a video dating site dubbed “Tune In Hook Up,” said to be influenced by HotorNot. The three ultimately decided not to go that route
  4. The inspiration for YouTube as we know it today is credited to two different events. The first was Karim’s inability to find footage online of Janet Jackson’s “wardrobe malfunction,” and the second when Hurley and Chen were unable to share video footage of a dinner party due to e-mail attachment limitations
  5. The domain name YouTube.com was registered on Valentine’s Day in 2005
  6. The domain name caused a huge misunderstanding for Universal Tube & Rollform Equipment. Its company domain, “utube.com,” was overwhelmed with traffic from people that tried to spell the video site’s name phonetically
  7. The first video on YouTube is of one of the co-founders Jawed Karim talking about elephant’s trunks titled “Me at the Zoo” shot at the San Diego Zoo.
  8. The first video has received over 4.8 million views
  9. Google paid $1.65 billion for YouTube in November 2006
  10. Google serves over 6 times more videos than its next closest competitor according to Nielsen Leer más “50 Awesome YouTube Facts and Figures | by Jeff Bullas”

Herramientas para añadir tiendas virtuales a tu página de Facebook


 

Si quieres vender algo por Facebook, y no sabes muy bien como hacerlo, aquí teneis unas cuantas herramientas que os facilitarán la tarea.

Payvment E-commerce Storefront

Es quizás la aplicación de comercio electrónico más sencilla de utilizar. Dispone de gran variedad de opciones para montar una tienda online a medida de la compañía o el producto. Incluye un área de administración propia para gestionar productos y ventas. Por el momento sólo acepta pago vía paypal y Payvment.

Vendor – Free e-commerce Shopping Cart

Permite montar un carro de la compra en la página Facebook de modo que se puedan ir agregando productos y precios a través de la “store”. Esto permite que lo puedan ver los seguidores de la página pudiendo vender y cobrar usando PayPal.

InfusedCommerce Leer más “Herramientas para añadir tiendas virtuales a tu página de Facebook”

Targeting Your Next-Generation Wallet


http://www.mediapost.com | by 

The mobile wallet has been a solution in search of a problem for a number of years now. The promise of integrating payment and marketing tools into a portable digital device (namely the cell phone) is as obvious as it has been elusive. If digital marketing can be tied more directly to actual point of sale, then marketers can close the loop on measuring ROI in ways never before possible. The payoffs for ad impressions, loyalty programs, offers-based programs, etc. all can be tied to purchase. The implications for media attribution, consumer behavioral data and just about everything else in the media value chain are enormous.

While mobile wallets have been a dream of marketers, they have not been able to demonstrate the necessary value for two key constituencies, consumers and merchants. For the end user, mobile payments and wallets don’t solve much of anything, since pulling out a cell phone is not much better than pulling out a credit card or a loyalty card.

And what is in it for the payment chain? As Alistair Goodman, CEO of geo-located mobile solutions provider Placecast explains it, “There has been a realization in the mobile wallet space that there is not a lot of new revenue to be generated by the transactions because that is a very efficient channel and all the players are quite optimized.” There is also not a lot of incentive for merchants to get with a program that merely shifts the method of payments consumers will be using anyway. Leer más “Targeting Your Next-Generation Wallet”

La compra de contenidos es la operación de marketing móvil más realizada en España, con un 17,8%


marketingdirecto.com

El comercio móvil está, según el estudio elaborado por MMA Spain, junto con la consultora Lightspeed Research, experimentando un crecimiento, ya que un 30% de los usuarios móviles españoles ha realizado algún tipo de compa desde su teléfono durante el pasado mes de febrero.

Con un 17,8%, la compra de contenido móvil, como tonos de llamada o aplicaciones, entre otros, es la operación más frecuente realizadas a través de los terminales móviles. Le sigue en segunda posición, la compra o utilización de billetes para los viajes y entradas para conciertos con un 13% y, en tercer lugar, el uso descuentos o cupones con un 10% de los usuarios españoles.

Forma de pago
Respecto a la compra de contenido para móvil, el 41,6% de los usuarios españoles declara realizar esta operación a través de su cuenta vinculada al operador de telefonía móvil. La segunda forma más habitual de efectuar estas operaciones es a través de tarjeta de crédito o tarjeta bancaria con un 30,9% y con un 23,6% a través de una cuenta de pago Paypal o similar. Leer más “La compra de contenidos es la operación de marketing móvil más realizada en España, con un 17,8%”

Un simple ejemplo de la relación entre creatividad e innovación | Eduardo Kastika. Blog. Innovación y creatividad en Latinoamérica


http://eduardokastika.posterous.com
 De las 100 personas más creativas en los negocios (Revista Fast Company, 2012), Adam Brotman es el nro. 3.

Se trata del Chief Digital Office de Satarbucks. Y su aporte fue muy sencillo: creó una aplicación (gratuita) para que los clientes paguen con sus teléfonos móviles.

La idea no es totalmente novedosa. Existen muchas otrasposibilidades de pago vía teléfono móvil.

Pero lo interesante de esta “tarjeta virtual Starbucks”, es que Adam Brotman implementó la idea sin ningún tipo de complejidad tecnológica.

Los clientes cargan sus tarjetas plásticas de Starbucks, la persona que los atiende escanea sus teléfonos móviles y… listo. No hay asociaciones con tarjetas de crédito, ni de débito, ni PayPal, nipagos virtuales, ni nada.

Mobile payments | 3wƒactory.com.ar


See on Scoop.ithuman being in – perfección

by 3Wfactory.com.ar.

Editor’s note: Bill Ready is CEO of Braintree, an online and mobile payments provider.

Every day there is a new headline about mobile payments focused on using a mobile phone to pay at retail locations. Paypal, Google and other industry giants are racing to provide new in-store mobile payment solutions. Large merchants, such as Wal-mart and Target have contemplated their own mobile payment solutions. The debate about whether NFC will be the preferred technology to enable mobile payments rages. However, despite all this press and efforts by industry giants, there is stunningly little traction to use a mobile device to pay at retail locations. This is largely because the solutions offered by industry giants thus far don’t solve a meaningful problem in the daily lives of consumers or merchants. Few things in life are easier for consumers than swiping a credit card at checkout and in-store payment systems are as easy and ubiquitous as dial-tone for merchants.

However, There is a massive mobile commerce opportunity that is a severe pain point for both consumers and merchants, but large industry players are failing to meaningfully address it. That opportunity is e-commerce on the mobile device or m-commerce. M-commerce is ramping up, proving that consumers not only like to shop via their mobile device, but also will purchase. However, the numbers also show that there’s significant room for improvement in the mobile device purchasing experience – mainly through optimizing the shopping and payment processes for consumers.

Online holiday shopping in 2011 showed substantial growth in mobile shopping activity, with both traffic and sales on mobile devices more than doubling their volume over the same period a year earlier, according to research from IBM. During the holiday shopping season, 14.6 percent of all online sessions on a retailer’s site were initiated from a mobile device (up from 5.6 percent the year before), and sales from mobile devices reached 11 percent versus 5.5 percent in December 2010. Clearly, more consumers are becoming comfortable shopping and buying from retailer web sites using their smartphones. Leer más “Mobile payments | 3wƒactory.com.ar”

Pay To “Highlight” Your Facebook Status Updates To More Friends – A Reckless New Ads Test


Highlight Featured Image

Only 12% of your friends see your average status update, but Facebook is testing an option called “Highlight” that lets you pay a few dollars to have one of your posts appear to more friends. Highlight lets the average user, not Pages or businesses, select an “important post” and “make sure friends see this”, but not color it yellow as Stuff wrote when it first spotted the feature. A tiny percentage of the user base is now seeing tests of a paid version of Highlight, but there’s also a free one designed to check if users are at all interested in the option.

Highlight could show Facebook’s willingness to try more aggressive ways of making money, which should delight potential investors. But Facebook is playing with fire here. The service has always been free for users, and a pay-for-popularity feature could be a huge turn off, especially to its younger and less financially equipped users who couldn’t afford such narcissism.

The official statement from Facebook on this is:

“We’re constantly testing new features across the site. This particular test is simply to gauge people’s interest in this method of sharing with their friends.”

I doubt Facebook is going to see positive reactions to Highlight, but if it did it could turn into an unpredicted revenue stream. Just the fact that Facebook would test this could bolster confidence for potential IPO investors. They want to know the company is interested in striking a more advertiser-friendly balance between a pure user experience and the goals of advertisers. That’s especially important now, as yesterday Facebook had to warn investors that its ad business is in jeopardy as more users access via mobile where it doesn’t show nearly as many ads.

But the problem is the potential for Highlighted updates to reduce the general relevance of the news feed. Facebook’s news feed sorting algorithm is designed to show you posts by your closest friends or that have received a lot of Likes and comments. Highlight distorts this, and will encourage news feed spamming club promoters, musicians, small businesses, or anyone else with something to gain from more clicks.

HOW HIGHLIGHT WORKS… Leer más “Pay To “Highlight” Your Facebook Status Updates To More Friends – A Reckless New Ads Test”

Las redes sociales como proveedores de identidad para los micropagos

La empresa belga Paycento ha desarrollado un sistema de pago online que utiliza Facebook y Twitter para identificar al pagador. Con este sistema pronto se podría realizar micropagos en Internet con un solo clic. Es un sistema adicional al sistema de Facebook credits que ya tiene la mayor red social.

Pieter Dubois, fundador de Paycento, aprovechará a las redes sociales como proveedores de identidad para satisfacer la necesidad de un sistema realmente fácil de usar para hacer mini pagos en línea. “La forma de pago es realmente inédita… es como pagar realmente con un solo clic en Internet”, dijo Dubois.

Este sistema aún se encuentra en fase beta y está siendo probado por una gran compañía europea para determinar si es viable impulsar las ventas de periódicos, música y otros bienes y servicios de coste reducido en la red mediante un solo clic.

El sistema funciona a partir de una cuenta de usuario en Paycento, que a su vez está vinculada con otra u otras cuentas en redes sociales como Facebook, Twitter, LinkedIn. Así quienes naveguen por internet podrían pagar por leer un sólo artículo o bajarse una canción sin tener que rellenar un impreso o introducir los datos de su tarjeta de crédito en la red.

Debido a la caída de las ventas en papel y el aumento del consumo por Internet de la información, las editoriales venden abonos para descargarse el periódico completo o entrar en una zona de usuarios registrados con todas las noticias.



http://analisisdemedios.blogspot.fr

 

La empresa belga Paycento ha desarrollado un sistema de pago online que utiliza Facebook y Twitter para identificar al pagador. Con este sistema pronto se podría realizar micropagos en Internet con un solo clic. Es un sistema adicional al sistema de Facebook credits que ya tiene la mayor red social.Pieter Dubois, fundador de Paycento, aprovechará a las redes sociales como proveedores de identidad para satisfacer la necesidad de un sistema realmente fácil de usar para hacer mini pagos en línea. “La forma de pago es realmente inédita… es como pagar realmente con un solo clic en Internet”, dijo Dubois.

Este sistema aún se encuentra en fase beta y está siendo probado por una gran compañía europea para determinar si es viable impulsar las ventas de periódicos, música y otros bienes y servicios de coste reducido en la red mediante un solo clic.

El sistema funciona a partir de una cuenta de usuario en Paycento, que a su vez está vinculada con otra u otras cuentas en redes sociales como Facebook, Twitter, LinkedIn. Así quienes naveguen por internet podrían pagar por leer un sólo artículo o bajarse una canción sin tener que rellenar un impreso o introducir los datos de su tarjeta de crédito en la red.

Debido a la caída de las ventas en papel y el aumento del consumo por Internet de la información, las editoriales venden abonos para descargarse el periódico completo o entrar en una zona de usuarios registrados con todas las noticias. Leer más “Las redes sociales como proveedores de identidad para los micropagos”

Selling Digital Goods Online: E-Commerce Services Compared | Smashing Magazine

There’s a realization that every freelance designer must go through at some point: client work isn’t enough to ensure your long-term financial security. What if you get sick? What if you can’t find clients? What if you want to take a vacation?

One possible answer to this problem is earning passive income — i.e. selling products or services instead of selling your own time. A common way to do this is to sell digital goods such as eBooks, PSD templates, WordPress themes, icons, and so on. But how exactly should you sell them?

Although there are lots of marketplaces for selling digital goods, they often take a big cut of the profits. What’s more, they don’t let you customize the sales page, or let you use your own brand. This is where digital goods services come in. These services only take care of the payment, file storage, and download, and let you do the rest. This means you can easily sell your products from your own website, or through social networks.


Via Scoop.ithuman being in – perfección

There’s a realization that every freelance designer must go through at some point: client work isn’t enough to ensure your long-term financial security. What if you get sick? What if you can’t find clients? What if you want to take a vacation?

One possible answer to this problem is earning passive income — i.e. selling products or services instead of selling your own time. A common way to do this is to sell digital goods such as eBooks, PSD templates, WordPress themes, icons, and so on. But how exactly should you sell them?

Although there are lots of marketplaces for selling digital goods, they often take a big cut of the profits. What’s more, they don’t let you customize the sales page, or let you use your own brand. This is where digital goods services come in. These services only take care of the payment, file storage, and download, and let you do the rest. This means you can easily sell your products from your own website, or through social networks.

I recently wrote an eBook about UI design and needed to find a way to sell it, so I compared five such services: Quixly, FetchApp, Pulley, E-junkie, and Gumroad. I’ll tell you which one I picked at the end… but in the meantime, here are the results of my research.

[Note: Have you already pre-ordered your copy of our Printed Smashing Book #3? The book is a professional guide on how to redesign websites and it also introduces a whole new mindset for progressive Web design, written by experts for you.] Leer más “Selling Digital Goods Online: E-Commerce Services Compared | Smashing Magazine”