How to get started in mobile marketing – thnxz to @qrcodepress

Mobile marketing has reached the point of explosion, and it is now perfectly clear to most marketers and businesses that taking part in it and using its techniques is no longer an option. It’s a necessity.


To start, business owners must recognize that failing to begin a mobile strategy right now could be suicide.

The first step to getting started is to actually begin. It’s not enough to just know that you need to mobile optimize and start reaching out to smartphone and tablet users. You need to act. Just deciding isn’t going to make it happen. Begin to find out what types of approaches are available so that you can consider their implementation.

Full story >here<  🙂

Business owners should find an experienced, professional mobile marketer to help to build this strategy. 

Strategy must be discussed from the ground, up, and it should address the following components:

• Mobile web – optimization of the original website or the development of a new site designed specifically for the smaller screen.
• SMS (short message service) – also known as text messaging, which can send discounts, contests, and other promotions to consumers, regardless of whether they have smartphones or feature phones.
• Mobile ads – these are typically a hard sell, but in specific circumstances can be highly beneficial.
• QR codes – two dimensional barcodes help to bring the real world and mobile world together and are exceptionally inexpensive to create, implement, and use.
• Check-in apps – last year saw a skyrocketing use of these applications among users of smartphones.

Full story >here<  🙂

IAB and MMA Release: Download the Mobile Phone Creative Guidelines

IAB and MMA Release “Mobile Phone Creative Guidelines”

With the rapid evolution of the mobile marketplace, there is a demand for standards and guidelines to unify the advertising industry. To expand on current industry accepted ad units,the Interactive Advertising Bureau (IAB) and the Mobile Marketing Association (MMA) released “Mobile Phone Creative Guidelines” for public comment, simplifying the development of ad units across the industry.

The guidelines provide additional directives necessary to empower creative shops and publishers to use mobile for more dynamic, rich consumer experiences. Additionally, it also aligns across the IAB’s “Display Advertising Guidelines.”

The “Mobile Phone Creative Guidelines” incorporates input from marketing and media authorities to establish detailed specifications for mobile phone ad units. The guidelines address smartphone and feature phone devices and are relevant for both mobile web and in-app inventory. Additionally, they include ad specifications for both basic and rich media units.

Balancing the requirements of both the marketer and the consumer experience, the guidelines address varying factors such as different data connections (WIFI, 3G, 4G, etc.), carrier plans, Z-Index range and even the impact of the reduced processing power inherent in mobile device for file load size and web display.

Critical elements in the “Mobile Phone Creative Guidelines” include:
Leer más “IAB and MMA Release: Download the Mobile Phone Creative Guidelines”

How Long Does It Take To Build A Native Mobile App? [Infographic] |

by Dan Rowinski |

The last several years have seen an explosion in mobile applications. By the end of 2013, both Android’s Google Play and the Apple iOS App Store will be hosting a million apps – and we have only seen minor signs of slowing growth.

Where the heck are all these apps coming from? Thousands upon thousands of developers are working hard to pump out games, social networks, utility and productivity apps, news readers… if you can dream it, someone is building an app for it.

So, how much time and effort is going into feeding this beast? Exactly how long does it take to build a quality native mobile app (not a mobile Web, HTML5 app)? Boston-based Backend-as-a-Service (BaaS) mobile-cloud-platform vendor Kinvey set out to answer just that question.

More Than 4 Months!?  >>> Leer más “How Long Does It Take To Build A Native Mobile App? [Infographic] |”

Social Media Report 2012: Top Trends SMBs Need to Know

Nielsen’s State of the Media: The Social Media Report 2012 reflects on various social media trends of 2012, as well as the potential impact they will have on the coming year. There is no denying that social media is more popular than ever with consumers, and that having a social media presence is critical for SMBs’ online marketing strategies in 2013.  Here are a few highlights from the report.

Mobile Usage Is Not Slowing Down

As you might have guessed, the amount of time consumers spent on PCs and Smartphones increased between July 2011 and July 2012.  Time spent on these devices grew by 21%, while time on apps rose 120% in that same period.  While PCs still remain our primary source of Internet access, the usage of mobile Web and apps are increasing at a significant rate. Small businesses can’t afford to ignore mobile any longer, and should invest in mobile-friendly advertising and sites to reach this growing audience.

Time Spent on Social Networks Grew 37%.

From July 2011 to July 2012, the time consumers spent on social media sites grew from 88.4B minutes to a whopping 121.1B minutes. Nielsen attributes this substantial growth in part to the rise of mobile apps, which enable us to stay connected to our favorite sites while on the go. In fact, we spent seven times more minutes on apps than on the mobile Web. Time spent on these sites means social media access is not only on the rise, but also that we are more engaged when we do visit them. For small businesses, this means being active on social media is more important than ever in order to reach consumers spending a large portion of their time there.

Consumers Value Social Customer Service Leer más “Social Media Report 2012: Top Trends SMBs Need to Know”

Captivating Mobile Landing Pages

Getting more visitors to your mobile landing pages is great. If they aren’t sticking around, though, that couldindicate something about your mobile page is causing them to abandon.

If you can’t keep their attention with a captivating experience, you can lose them easily.  But what does it take to keep a visitor’s attention and get them to convert?

Keeping Visitor’s Attention on Mobile Landing Pages

Guidelines, Standards & Best Practices – iab

Interactive Advertising Bureau -- Dedicated to the growth of interactive advertisingView the IAB Operating Agenda: Beyond Time and Space, a top-level objective of the IAB, guiding the creation of new initiatives and advancing existing endeavors.

The IAB addresses major issues in supply chain, measurement and simplifying the processes associated with buying, planning and creating interactive media.  Browse our work below.


Mobile: A Serious Contender to the Desktop Computer

Mobile is certainly the big craze at the moment in the web industry. With the introduction of mobile devices such as the iPhone, iPad, and various other smart phones and tablets, the demand for websites to be ‘mobile friendly’ has never been greater. The purpose of this article is to highlight the impact mobile devices have had on web design in recent years. The article looks at various aspects such as best practices, challenges and design trends as well as taking a look at what may lie ahead for the future of mobile web design.

Mobile Conception

Motorola launched the world’s first commercially available mobile telephone, the DynaTAC 8000X, in 1983. Despite initially being affordable only to a privileged few and, by today’s standards, little about the device actually lending itself to mobility – not least its unwieldy brick-like size and weight – the Motorola 8000X nevertheless represented a major world-changing advance in the way we communicate.

In the 30 years or so since the 8000X went on sale, much has changed. For a start, the definition of the term ‘mobile technology’ has expanded beyond the scope of the telephone to include an evermore-diverse and sophisticated array of devices ranging from tablet PCs to eBook readers to so-called smart phones. Alongside other impressive capabilities such as allowing users to take and share high-definition photographs, read books, ascertain ones location down to a few metre’s, play movies and music and, even access the internet, that of making and receiving calls today seems a somewhat insignificant, easily overlooked feature of what now essentially amount to small, albeit ferociously powerful, personal computers.

The personal computer that has dominated our lives up until now has been, without doubt, the desktop computer, the experience of accessing the Internet on a mobile device having traditionally been fraught with difficulties and, more often than not, one characterised by intense disappointment. Yet with the help of advances in mobile hardware as well as software, the increasing availability of wireless, 3G and even 4G high-speed Internet, not to mention increased awareness and cooperation on behalf of designers and developers themselves, things are beginning to change fast with mobile devices now emerging as serious contenders to the desktop computer.

In 2009, Goldman Sachs economist, Mary Meek, predicted that over the following five years more users would begin to connect to the Internet through a mobile device than on a desktop computer. As of 2012, there are already more smart phones being sold worldwide than desktops with Gartner’s, one of the world’s leading IT research companies, predicting that mobiles will, ahead of schedule, surpass personal computers as the most common means of accessing the web. Meek has argued that the world is currently in the midst of its fifth major technology cycle of the past half century, the Mobile Internet Era – the four prior to it being the mainframe era of the 1950s and 60s, the mini-computer era of the 1970s, the desktop computer era of the 1980s and the desktop internet era of the 1990s and 2000s. If this cycle is as big as its four predecessors – and the sheer numbers involved suggest it will be even bigger – then those able to rise to the challenge of providing what users want, when they want it, will be more than compensated for their efforts.

The problem is that, until recently, few businesses, designers and developers have been able to fully grasp the importance of what is happening, many of them choosing to ignore the medium entirely. Designing for mobile devices presents its own unique challenges separate from those encountered when designing for the desktop, not least of all that of having to contend with a smaller screen.

Nevertheless, in the words of mobile Internet design expert, Luke Wroblewski, “Mobile, if it happened at all, has been a port of the desktop version that was conceived of, designed and built before anyone even considered the mobile experience.” Additional problems arise when considering the sobering fact that the vast majority of users do not yet own devices as feature-rich and technically competent as the iPhone 4S, which, like the 8000X back in the eighties, today still remains predominantly the preserve of the relatively wealthy.

Yet from a business perspective, it is hugely important to try and establish a strategy aimed at satisfying the demands of all elements of this increasingly important, growing target market, not just a privileged few. As many key players in the industry have already said, those involved in coming up with such strategies will, ultimately, have to start to do this by reversing the current trend of focusing on the desktop and begin designing for the mobile first.