Ctrl-Alt-Del Design, Gates –>Blames IBM – vía @mashable

Bill Gates said that a convoluted login screen was a big design flaw for Windows, but he’s not taking credit for it.

The Microsoft co-founder revealed in a speech at a Harvard University fundraiser that forcing users to use the control-alt-delete key combination to log into their PCs was a mistake — one made by IBM, the designers of the reboot combination. Gates went on to explain that the multiple-key command — often called the three-finger salute — was created by David Bradley, an engineer who worked on the original IBM design.


Fun Video:  William H. Gates III COL ’77, LLD ’07 Q&A The Harvard Campaign Launch Leer más “Ctrl-Alt-Del Design, Gates –>Blames IBM – vía @mashable”

Creating a Standard Data Layer for the Tag Management Industry – via @googleanalytics

It’s been an exciting few months for Google Tag Manager. As referenced in our previous post this morning, Google Tag Manager is now serving twice the amount of traffic it was in April 2013 and we have been steadily adding features. Recently, at Google I/O, we announced that  Google Tag Manager will also work with mobile applications.

Source http://analytics.blogspot.com.ar/

This week, a consortium of companies, including IBM, Accenture and more, along with the W3C, announced they are collaborating to create a standard Data Layer.
The data layer is a core component of Google Tag Manager and a common way for all businesses to implement tag management tools. It’s a standard way to format data within a web page.  Think of the data layer as a central way for analytics and marketing tools to communicate and share data on a web page.

It’s typically used in two ways: 1. to store data and provide a clear separation between the data and presentation layer of the page and 2. to store data when some type of user activity occurs.  The information in the data layer can then be consumed by different web technologies, like analytics tools or marketing tools, through a tag management platform.
Through the W3C community group we’re supporting the effort to standardize the format and syntax of the data layer. This will make it a lot easier for businesses to add data to HTML  and access it with different tools. An industry-wide standard will create a common way that websites and tag management tools can interact – thus making it easier on site owners.
Standards can not exist in a vacuum. They need adoption. Please take some time to learn about this effort and the specification. You can learn more about the work at the W3C Customer Experience Digital Data Standard Community Group site where you can also review the first draft of the Specification. If you’re interested in participating please join the group and help us test and refine the spec.
Posted by Brian Kuhn, Lukas Bergstrom & Justin Cutroni, Google Tag Manager Team

Smart city = IBM junto con Ogilvy & Mather | Vía esencialblog.es


Nos ha encantado la sencillez de la propuesta (que hemos descubierto a través de Viralmente), pero sobretodo nos ha encantado que hayan encontrado una manera de reducir el impacto negativo que puede tener la publicidad “intrusiva” en las paredes de nuestra ciudad dándole un uso, como devolviéndole al público del anuncio algo a cambio de venderle la imagen corporativa de IBM.

Lo que nos propone IBM es entrar a formar parte de la conversación creativa alrededor de las Smart Cities. Entrando en su web people4smartercities.com nos permite aportar ideas, criticar o mejorar otras ya expuestas y, en definitiva, colaborar en la mejora y adaptación de nuestras ciudades a los nuevos tiempos, más sostenibles, más eficientes. En ella uno ya puede encontrar ideas realmente interesantes, como un sistema wireless que te dice dónde hay sitios libres para aparcar el coche, un sistema de recogida de datos energéticos que ha permitido reducir enormemente el gasto de agua por habitante o un fantástico panel publicitario que, en realidad, convierte la humedad del ambiente en agua potable en una ciudad, Lima, en la que las precipitaciones anuales son casi inexistentes y muchos de sus habitantes deben recoger agua, a menudo contaminada, de pozos.

El concepto de participación social para mejorar las ciudades usando la creatividad como arma principal nos ha recordado mucho a la iniciativa de Volkswagen para cambiar, ya no las ciudades, sino los (malos) hábitos de las personas.

Plugging into the Future of Humanity: Exploring the Human API – thxz @briansolis

The Internet of Things is bigger than we may realize.

We are experiencing a shift from a world of inanimate objects and reactive devices to a world where data, intelligence, and computing are distributed, ubiquitous, and networked. My fellow analysts and I at Altimeter Group refer to the Internet of Things (IoT) as the Sentient World. It’s the idea that inanimate objects gain the ability to perceive things, perform tasks, adapt, or help you adapt over time. And, it’s the future of the Internet and consumer electronics.

In 2008, the number of things connected to the Internet exceeded the number of people on earth. By 2020, it’s expected that there will be 50 billion things connected.

A network of things creates an incredible information ecosystem that connects the online and physical world through a series of transactions. In a world where data becomes a natural bi-product of these exchanges, developers, businesses, and users alike are faced with the reality that data isn’t only big, its volume and benefits are also overwhelming.

Did you know that the world creates 2.5 quintillion bytes of new data every day? According to IBM, 90% of the data in the world today has been created in the last two years alone.

Considering the relationship between the Internet, data, and devices, I can’t help but think about Marshall McLuhan’s ominous words, “The more data banks record about each one of us, the less we exist.”


With the Internet of Things, that data takes residence in the cloud with various devices and apps siphoning and funneling information in and out, requiring an incredible amount of vision and architecture to organize, analyze, and present it in a way that makes sense while also offering insight and utility. Instead of eclipsing our individuality, I believe the future may reveal the exact opposite. There’s a sense of empowerment and personalization that emerges and, along the way, we subconsciously and consciously begin to crave it. We become insatiable in our pursuit of personalized feedback and it may, in fact, define us.

The Convergence of Devices, Data and the Net

We’re starting to realize the magic of the IoT today in some of the most basic aspects of our lives. While at Le Web, the audience was introduced to Lockitron, a clever system that combines a mobile app, a household device that mounts to existing door locks, and the Internet to open and close doors remotely. I immediately thought of a partnership with Airbnb to give renters peace of mind in controlling their rentals.

Nest is disrupting the long dormant world of thermostats by connecting mobile devices to existing thermostats (heating/air conditioning) with the simplicity and elegance of an iPod. But it’s more than controlling energy and temperatures remotely, Nest learns and begins to adapt without input.

Square’s Jack Dorsey has disrupted the age old world of payment systems by transforming mobile devices into cash registers, connecting money, data, and the net into one frictionless transaction. It’s the data part that represents something so much more however. In that regard, Dorsey sees the real value beyond the transaction—where the swipe and the receipt ultimately become a communication medium. In his view, payments represent “a necessary transaction” to create a channel where merchants learn more about individual consumers and equally, consumers learn more about their behavior.

The Convergence of People, Devices, Data and the Net

When I marvel at the future of the Internet of Things, I can’t help but think about another often shared idea from McLuhan that, “the medium is the message.”

There’s more to smart appliances and devices than utility or remotely controlling our surroundings. The underlying current of this powerful information exchange are the experiences that surround and emanate from each transaction.

What if the medium wasn’t just the device, the medium was us?


A Boy And His Atom: The World’s Smallest Movie – @IBM

Image representing IBM as depicted in CrunchBase
Image via CrunchBase

You’re about to see the movie that holds the Guinness World Records™ record for the World’s Smallest Stop-Motion Film (see how it was made at http://youtu.be/xA4QWwaweWA). The ability to move single atoms — the smallest particles of any element in the universe — is crucial to IBM‘s research in the field of atomic memory. But even nanophysicists need to have a little fun. In that spirit, IBM researchers used a scanning tunneling microscope to move thousands of carbon monoxide molecules (two atoms stacked on top of each other), all in pursuit of making a movie so small it can be seen only when you magnify it 100 million times. A movie made with atoms. Learn more about atomic memory, data storage and big data at http://www.ibm.com/madewithatoms

30 years of PCWorld, 30 pivotal moments in PC history // thnxz to @loydcase – pcworld.com


Talk about longevity. Thirty years ago to this month, PCWorld published its very first print issue, a 310-page magazine loaded with essential news, reviews, and features about IBM PCs and compatible “clones.”

The content inside the March 1983 issue of PC World was exceedingly quaint—even borderline comical, as the images in our accompanying slideshow prove. But once you take stock of PCWorld’s entire 30-year history, you begin to develop a profound appreciation for just how dramatically the PC platform has evolved—and how it has influenced the greater world of consumer electronics, from music players to smartphones to any device that’s connected to the Internet and geared toward social sharing.

We commemorate PCWorld’s 30-year history with a trip down memory lane, calling out the most pivotal PC-related events and product releases that occurred in each calendar year from 1983 to 2012. Keep in mind that these aren’t necessarily the 30 most important PC landmarks of the last 30 years, but rather the biggest highlights in each individual year.

Think we missed something critically important? Let us know in the comments section below!

Full article 🙂


Compaq Portable debuts: Founded during the prior year, Compaq makes its mark on the industry by releasing its first PC—the first luggable IBM-compatible, and a harbinger of the age of mobile computing. Compaq, of course, would become a huge player in the PC industry, only to be acquired by HP two decades later.


PCs Limited starts up: A college student named Michael Dell launches a small business in his dorm room, building custom PCs. His little endeavor is destined to become one of the biggest companies in the industry, getting into printers, servers, and networking gear too.

Full article 🙂



Windows 1.0 ships: After initially discussing Windows in 1983, PCWorld scarcely gives the software a mention in 1985 or 1986. No one predicts big things for this somewhat clunky visual file-management utility, the precursor to full-fledged OS greatness.


Intel delivers the 386…

Full article 🙂


Historia de Dell

La historia de Dell comienza cuando en 1984 su fundador Michael Dell aún era estudiante de medicina de la universidad de Texas en Austin, el fundó una compañía llamada PC Limited con un capital de 1.000 dólares, ésta compañía se dedicaba a vender PCs compatibles con IBM construidos con componentes disponibles en inventario.


En sus inicios solo vendía equipos informáticos directamente a los clientes, así en PC’s Limited entendían mejor las necesidades de sus clientes y le podrían ofrecer la mejor solución. En 1985, la compañía produjo su primer equipo con su propio diseño las denominaron “Turbo PC”, este equipo tenia un procesador de Intel 8088 compatible que funcionaba a una velocidad de 8 MHz. Anunciaban sus equipos en revistas y otras publicaciones especializadas para vender directamente al cliente, además ensamblaba los ordenadores según las necesidades de cada cliente dándole a escoger una serie de opciones, ofrecía los ordenadores a los precios más baratos del mercado pero a diferencia de sus competidores, ellos les instalaban el equipo a los usuarios. Aunque no fue la primera empresa en utilizar este método de venta, si fue el primero que obtuvo éxito.
Michael Dell deja los estudios para dedicarse a tiempo total a su empresa, consigue aumentar su capital a 300.000 dólares gracias a su familia con lo que el primer año ganó en total más de 6 millones de dólares.
En 1987, PC Limited instala sus primeros equipos “in situ” para compensar la carencia de personal especializado en las tiendas de informática. También en 1987, la compañía realiza sus primeras operaciones en el Reino Unido.
En 1988, la capitalización de mercado de Dell creció de 30 a 80 millones de dólares desde su oferta pública inicial de 3.5 millones de acciones a 8.5. También en ese año la compañía cambia el nombre por el de Dell Computer Corporation.
En 1990, Dell Computer intenta comercializar sus equipos en grandes almacenes y tiendas especializadas de informática, pero no obtuvo mucho éxito y cambió su estrategia enfocándose en el consumidor final.
En 1992, la revista Fortune incluyó a la corporación de Dell Computer en su lista de las 500 compañías más grandes del mundo.
En 1996, Dell comenzó a vender computadores a tráves de su sitio web.
En 1999, Dell sobrepasó a Compaq para convertir en el vendedor más grande de computadores personales en los Estados Unidos con ganancias de $25 millones de dólares reportadas en Enero del 2000. Leer más “Historia de Dell”