e-tail es venta al por menor es venta online


Mayo 2012 Trend Briefing:
e-tail es venta al por menor es venta online.


Tal y como predijeron los e-gurús hace 15 anos, el e-commerce esta en plena actualidad. Tanto en los mercados maduros, en los cuales ya existe un desplazamiento hacia la venta online, como en los mercados en crecimiento donde las rápidas urbanizaciones, y la penetración del internet (móvil) están desbloqueando nuevos hábitos de consumo, los compradores están “e-comerciándolo”.

Algunas estadísticas obligatorias:

  • Las ventas de e-commerce en EEUU subirán un 62% para el 2016, hasta 327 mil millones de USD (Fuente: Forrester, Febrero 2012).
  • Las ventas de e-commerce Europeas crecerán hasta un 78% para el 2016, llegando a 230 mil millones de USD (Fuente: Forrester, Febrero 2012).
  • Las ventas de e-commerce en Brasil crecerán hasta un 21.9% en 2012, llegando a 18.7 mil millones de USD (Fuente: eMarketer, Enero 2012).
  • Las ventas de e-commerce en China fueron CNY 780 mil millones (USD 124 mil millones) en 2011, un aumento de un 66% desde 2010. Se espera que el e-commerce crezca entre un 3% en consumo para un 7% en 2015 (Fuente: IDC, Marzo 2012).
  • Se espera que el mercado de e-commerce en India crezca hasta USD 70 mil millones para 2020, desde tan solo USD 600 millones en 2011 (Fuente: Technopak Advisors, Febrero 2012).
  • El e-commerce Indonesio se prevee que aumente desde USD 120 millones en 2010 hasta USD 650 millones para 2015 (Fuente: Frost & Sullivan, Febrero 2012). Leer más “e-tail es venta al por menor es venta online”

@ at MoMA

MoMA’s Department of Architecture and Design has acquired the @ symbol into its collection. It is a momentous, elating acquisition that makes us all proud. But what does it mean, both in conceptual and in practical terms?

Contemporary art, architecture, and design can take on unexpected manifestations, from digital codes to Internet addresses and sets of instructions that can be transmitted only by the artist. The process by which such unconventional works are selected and acquired for our collection can take surprising turns as well, as can the mode in which they’re eventually appreciated by our audiences. While installations have for decades provided museums with interesting challenges involving acquisition, storage, reproducibility, authorship, maintenance, manufacture, context—even questions about the essence of a work of art in itself—MoMA curators have recently ventured further; a good example is the recent acquisition by the Department of Media and Performance Art of Tino Sehgal’s performance Kiss.

The acquisition of @ takes one more step. It relies on the assumption that physical possession of an object as a requirement for an acquisition is no longer necessary, and therefore it sets curators free to tag the world and acknowledge things that “cannot be had”—because they are too big (buildings, Boeing 747’s, satellites), or because they are in the air and belong to everybody and to no one, like the @—as art objects befitting MoMA’s collection. The same criteria of quality, relevance, and overall excellence shared by all objects in MoMA’s collection also apply to these entities.

In order to understand why we have chosen to acquire the @ symbol, and how it will exist in our collection, it is necessary to understand where @ comes from, and why it’s become so ubiquitous in our world.

A Little History

Some linguists believe that @ dates back to the sixth or seventh century, a ligature meant to fuse the Latin preposition ad—meaning “at”, “to,” or “toward”—into a unique pen stroke. The symbol persisted in sixteenth-century Venetian trade, where it was used to mean amphora, a standard-size terracotta vessel employed by merchants, which had become a unit of measure. Interestingly, the current Spanish word for @, arroba, also indicates a unit of measure.

The @ symbol was known as the ‘”commercial ‘a’” when it appeared on the keyboard of the American Underwood typewriter in 1885, and it was defined as such, for the first time, in the American Dictionary of Printing & Bookmaking in 1894. From this point on the symbol itself was standardized both stylistically and in its application, and it appeared in the original 1963 ASCII (American Standard Code for Information Interchange) list of computer codes. At the time @ was explained as an abbreviation for the word “at” or for the phrase “at the rate of,” mainly used in accounting and commercial invoices. Leer más “@ at MoMA”

How to Create an Empathy Map in Google Docs


An Empathy Map is an easy to use, lightweight tool for anyone interested in an alternative to Personas. Created by the folks over at XPLANE, it is quickly gathering popularity due to it being mentioned in Business Model Generation.

While Empathy Maps are available in .pdf form, I couldn’t help but feel that people could benefit from an online, collaborative version of it.

It only takes a Google Account, a few minutes of your spare time and best of all it’s free.

Create a Google DrawingEmpathy Map Google Docs Tutorial Leer más “How to Create an Empathy Map in Google Docs”

5 noticias + 1 que tendrías que haber leído esta semana

Recuperamos la información que más éxito ha tenido esta semana para que tengas claro que titulares tendrías que haber leído desde el pasado lunes hasta hoy para poder sobrevivir a una conversación de ascensor en la que únicamente se hablase del mundo de las nuevas tecnologías.

La noticia +1 es la historia de la venganza de una madre en Facebook, que ha sido vuestro titular favorito de la semana. La historia de la lección que una madre dio a su hija en Facebook ha llamado la atención: una madre harta del poco respeto que su hija mostraba hacia los demás decidió hackear su perfil en la popular red social y humillar a su hija frente a sus amigos. Leer más “5 noticias + 1 que tendrías que haber leído esta semana”

Zokos – creación y cobro de eventos de forma fácil

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A la hora de convocar cualquier fiesta o cualquier otro tipo de evento social, por la propia condición humana, pueden surgir problemas en cualquier momento, sobre todo, a la hora de pagar cada uno la parte que le corresponda. Para poner orden y facilitar la creación de eventos sociales, Zokos tiene las opciones necesarias para ello.

Se trata de una herramienta online para la creación de eventos que, además de las opciones habituales en este tipo de herramientas, también se dedica a cobrar a los invitados su parte correspondiente, empezando para ello cuando hayan confirmado el mínimo número necesario de invitados indicado por los organizadores. En el cobro, Zokos se llevará su parte proporcional y el resto irá destinado a los gastos del evento. Leer más “Zokos – creación y cobro de eventos de forma fácil”

How to Turn Anything Into an iPhone Dock: Part 1

It might be a little hard to explain why you keep a Nintendo light gun on your night stand. The gun is charging your phone, you say? Well then, that’s another story! The phone dock is the perfect vehicle for bringing things you can’t bear to throw away back into rotation.

You needn’t look further than Etsy to find a heap of hacked nostalgia: Vintage NES controllers, game cartridges, 8-tracks, books, stacks of books, rangefinder cameras, the list goes on and on.

Making a phone dock isn’t exactly child’s play, but its complexity is contained in something you don’t have to mess with. The business end is small enough to conceal easily, and the parts can be had for next to nothing.

My personal taste trends a little further back in time than NES controllers and little darker than 8-tracks. I may not have been alive during the Cold War, but I’m drawn to the purposeful form and no-nonsense visual language of the tools created to deal with an ever-present nuclear threat.

My object of choice comes from a radiation detection kit produced by the Civil Defense (what would later becoming FEMA). It contains a Geiger counter, a handful of dosimeters (pen-shaped objects that you wear to measure your daily radiation exposure), and a dosimeter charging unit. As much as I’d love to mod the Geiger counter, its just too large. I’m a practical person. So, I’m going to fool around with the dosimeter charging unit.

In selecting an object, you want to look for moments of natural harmony between its prior life and the one you’re going to give it as a phone dock. Ask yourself these questions:

1. Where will the phone dock?
2. Where will the cord exit?
3. How will the back of the phone be supported?

Now play around with the placement of the dock to find a pleasing composition. Don’t worry about how it’ll all fit together, we’ll make that happen later. Keep in mind how your new dock will look with a phone in it and without. Including a battery in the charging unit has the added benefit of adding some weight to the dock, so that when you grab your phone, the dock doesn’t come with it.

Leer más “How to Turn Anything Into an iPhone Dock: Part 1”

Disruptions: With No Revenue, an Illusion of Value

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The gears of Silicon Valley continue to mesh and turn because of money, not necessarily technological innovations. And there are certain things about that money machine that denizens of the Valley would rather keep quiet.

First, they’ll never acknowledge the possibility of a bubble. “Bubble? Ha!” venture capitalists often tell me. “Silly reporter, there is no bubble.”

O.K., I get this spin. It makes sense from an investor’s point of view. Acknowledging any possibility that tech companies aren’t worth what you say they are worth would be followed by the sound of a giant pop, and the money and investments would dry up. The machine could grind to a halt.

Yet an even more bizarre activity in the Valley than shushing the talk of a bubble is how some start-ups are advised by investors not to make money. This concept might sound ridiculous from a business standpoint, but for investors, it fuels the get-richer-quicker mentality that exists here.

“It serves the interest of the investors who can come up with whatever valuation they want when there are no revenues,” explained Paul Kedrosky, a venture investor and entrepreneur. “Once there is no revenue, there is no science, and it all just becomes finger in the wind valuations.”

When small start-ups I’ve spoken with do make money, they often find it difficult to recruit additional investment because most venture capitalists — and often the entrepreneurs they finance — are not interested in building viable long-term businesses. Rather, they’re interested in pumping up enough hype and valuation to find a quick exit through an acquisition at an eye-popping premium.

Getting acquired while producing no revenue is like performing a card trick without the deck of cards: the magician simply explains how magical the trick is, never actually showing it. (And we are supposed to step back in sheer awe.)

For start-ups, fewer numbers in the equation mean a projected valuation of a start-up can be plucked out of thin air.

Look how well this worked for Instagram, which had $0 in revenue and was purchased for $1 billion. Leer más “Disruptions: With No Revenue, an Illusion of Value”

Web 2.0 Is Over, All Hail the Age of Mobile

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When they look back at this era, Internet historians will mark Facebook’s Instagram acquisition as the symbolic moment when the Great Shift was confirmed. Significantly, it also came soon after Steve Jobs’ death. The device that Jobs created had, within the space of five years, allowed a 551-day-old company with 14 employees to become worth $1 billion.

On April 9, 2012, Web 2.0 lost its mantle as the most important Internet paradigm. We are now starting the Age of Mobile. Google and Facebook’s Internet dominance is no longer guaranteed. They face a threat from below and an army of smartphone-touting masses that sees little distinction between the piece of hardware in their hands and the Internet world it opens up.

The momentum has been shifting for a while, but now the trend is emphatic. People now spend more time in mobile apps than they do online. There are more than 500 million Android and iOS devices on the market, and giant countries like China and Indonesia are only just getting started in their smartphone and tablet push. Global mobile 3G subscribers are growing at over 35 percent, year on year, and there’s a lot more room to move – there are 5.6 billion mobile subscribers on our fair planet. Even in developing countries, cheap smartphones will soon rush into the market. And who here doesn’t think tablet sales are going to go gangbusters pretty much everywhere?

This is a new phenomenon. Steve Jobs brought the first iPhone into the world in 2007. Android soon followed. The iPad is only two years old. Google, on the other hand, has been around for 14 years. Facebook: eight. They’re veritable geriatrics. And that’s why they’re behind on mobile.

They know this much themselves, and they’re worried. Just look at Facebook’s S-1 filing. After noting that it has more than 425 million users who accessed the social network via mobile in December 2011, Facebook noted [my emphasis]: Leer más “Web 2.0 Is Over, All Hail the Age of Mobile”

Researchers identify wild orgy gene

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Ménage à trois? Wild orgies? One night stands? Who says science can’t be sexy?

Certainly not Binghamton University researchers, who are hard at work uncovering the sultry secrets behind human sexual behavior.

The team – led by Dr. Justin Garcia – recently identified a dopamine receptor gene known as DRD4 that is purportedly linked to chronic infidelity and “uncommitted” one-night stands.

And wouldn’t you know it?

The very same gene has already been linked to alcoholism, gambling addiction and a predilection for really bad horror movies.

Oddly enough, another study claimed the mysterious gene was responsible for political liberalism, along with “openness” to new social situations.

“What we found was that individuals with a certain variant of the DRD4 gene were more likely to have a history of uncommitted sex, including one-night stands and acts of infidelity,” Garcia confirmed. Leer más “Researchers identify wild orgy gene”

10 mistakes of Bill Gates


Gates is considered as a great man. Many people look up to him. And a lot of people are inspired by his life. But then again like any other human being he also has his own mistakes. Here are



  1. The man created a software monopoly and in return he got so many lawsuits for it.Bill Gates is still fighting with lawsuits.The source on wikipedia clearly stated that

    United States v. Microsoft was a set of consolidated civil actions filed against Microsoft Corporation on May 18, 1998 by the United States Department of Justice (DOJ) and 20 U.S. statesJoel I. Klein was the lead prosecutor.The trial started on May 18, 1998 with the U.S. Justice Department and the Attorneys General of twenty U.S. states suing Microsoft for illegally thwarting competition in order to protect and extend its software monopoly.

  2. Bill Gates did not consider opensource. His business strategies always counter opensource principles and paradigm.You may be interested in his open-source debateIn a Fortune magazine he clearly says that

    It’s easier for our software to compete with Linux when there’s piracy than when there’s not.

  3. The Windows OS made Mr. Gates the richest man in the world. But its latest iteration is bombarded with lots of negative criticisms.
  4. He allowed Windows Mobile to happen. Did he run out of innovative ideas so he settled for a miniature Windows OS for mobile phone. He could have put up a team to design the OS from ground up.
  5. He let DOS die. It was a promising OS and a very stable one… Leer más “10 mistakes of Bill Gates”

Familia y Cole

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Hace aproximadamente algo más de diez años, eran muy pocos los que disponían de teléfono móvil o celular. Muchos hemos vivido la mayoría de nuestra vida sin móvil, hoy no podemos vivir sin él. La extensión de este aparato es imparable y cada día surgen nuevas posibilidades de comunicación, de mensajería… el proceso de expansión cada vez va a más. Pero me cuestiono: ¿ha mejorado nuestra comunicación? Sin duda que ha aumentado la cantidad, ¿pero son nuestras comunicaciones de calidad? En una serie de entradas que iré publicando quiero compartir mi reflexión sobre el tema y los retos que a la familia y profesionales de la educación plantea.

Algunas escenas
En este primer artículo me voy a centrar en algunas escenas que suelo contemplar relacionadas con el uso del móvil. Leer más “Familia y Cole”

Efficient Communication in a Freelance Design Team



Working as a digital professional in any field is tough. You have to constantly push towards gratifying clients and rushing through deadlines. Managing tasks in a team allows you to divide up the work much more evenly. However this also means it can be difficult getting everybody on the same page.

Featured image - black matte MacBook laptop

Communication is the key to building a powerhouse freelance team. In this guide I’ll share some tips for keeping an open communication with your partners. Freelance designers and web developers especially need to express their ideas clearly. Keep everybody talking amongst each-other and make it a point to stay on task!

Schedule a Meeting Space

Working together is such a different environment compared to working alone by yourself. You can’t magically read everybody else’s thoughts, and they can’t read yours. The best course of action here is to schedule specific meeting times to congregate ideas.

It’s good to plan anywhere from 30-60 minutes, or even longer if needed. Make sure that everyone’s ideas have been expressed and all pertinent issues are discussed. It also helps if the meetings are held in the same area each time. It offers a more familiar space where everybody can feel comfortable joining into the conversation.

Common meeting space startup loft room

In regards to frequency, this will differ greatly depending on the project at hand. If your team can get together once or twice per week then this is perfect! You’ll have more time individually focusing on tasks at hand. However I should point out that a quick 20 minute meeting each day can do a lot for productivity. Try out different schedules and see what feels best for everyone. Leer más “Efficient Communication in a Freelance Design Team”

How to focus in the age of distraction – Holy Kaw!

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Rings, pings, and that unfortunate need to sleep more than 4.5 hours a night can leave no time for life’s little happiness boosters. Instead of compulsively checking email and refusing to say “no,” take a moment to restructure your daily schedule.


Via Funders and Founders.

See on holykaw.alltop.com

Habilidades que nos acercan al éxito personal y profesional

Hay habilidades que existen en nosotros y que nos acercan hacia el éxito. Algunas de ellas las tenemos mejor desarrolladas y otras habremos de trabajarlas para conseguir alcanzar su valor óptimo que nos permita crecer tanto personal como profesionalmente. Algunas de las habilidades más importantes que debemos tener en cuenta y optimizar a través de entrenamiento son:

1. Conócete a ti mismo. Es fundamental conocerse a uno mismo para saber los talentos de que disponemos y los que podemos alcanzar con trabajo y esfuerzo. Definir objetivos según nuestras habilidades, conociendo también nuestros puntos débiles. Sin el conocimiento de uno mismo perdemos el 70% de nuestras posibilidades. Existen herramientas que pueden ayudarte a conocerte mejor. 

2. ProductividadLeer más “Habilidades que nos acercan al éxito personal y profesional”

Desk Candy: Cool Paper Internet Toys


reaDIYmate pip and crazy bull

Our second Kickstarter project of the week is reaDIYmates, a kit to make WiFi-enabled companions. Why would you want to introduce waving, chirping beasts to your already crowded desktop? Because they’re cool, and because they help solve the problem of notification overload.

A reaDIYmate kit consists of a brain box with a microcontroller and a Wi-Fi chip, attached to a bodybox that can play sounds and move a servo motor. The body can be wrapped in one of a dozen available papercraft models, while the brain is configured with a web interface. When a kit is assembled and configured, it becomes a cute creature that makes sounds and waves an arm or turns its head when it gets stimuli from the internet.

“We think that smart and connected devices should not be only about screens, screens, screen,” says Olivier Mével, co-creator of reaDIYmate. Mével is interested in finding new ways to engage with our online experience. By creating objects with specialized functions, we can reduce information (and notification) overload. By making the messenger physical and separate from the computer, we untether people from their devices. Leer más “Desk Candy: Cool Paper Internet Toys”