Archivo de la etiqueta: Kindle Fire

Bitelia Labs: Amazon cloud player y Tienda MP3


Avatar de Marilí­n Gonzalo | Bitelia.com

La música encontró en internet un vehículo para circular, y ya no saldrá de ahí. Desde que eso sucedió, han surgido servicios como Spotify, que buscan una nueva forma de distribuir música vía internet, proponiendo un modelo de ingresos para los artistas y las discográficas. Hace apenas unas semanas, Google nos presentaba su plataforma de música, Google Play Music, y a raíz de eso, quisimos reseñar también un servicio similar, Amazon Cloud Player y su Tienda MP3.

Con más de un millón de álbumes a la venta en España, Amazon abrió en octubre su Tienda MP3, que se puso a disposición de los usuarios junto el servicio Amazon cloud player, para reproducir en diferentes dispositivos tanto la música comprada como la que ya tenemos en nuestra librería musical propia.

Amazon cloud player

El servicio de Amazon es muy similar en funciones y apariencia a Google Play Music, pero su gran diferencia es la cantidad de canciones propias que nos permite importar a la nube: Amazon cloud player nos deja subir 250 sin costo, mientras que en Google Play Music esta cantidad es de 20.000. Si queremos importar más canciones en el servicio de Amazon, podemos subir hasta 250.000 pagando 24,99 € al año. Las canciones se importan con una calidad de 256 Kbps.

Basándose en nuestra cuenta de Amazon, el servicio nos ofrece crear una librería donde podremos importar las canciones para tenerlas disponibles vía web o descargadas, tanto en PC y Mac como en los siguientes dispositivos: Kindle Fire, iPad, iPhone, iPod touch y los que utilicen Android.

Cómo empezar   (Artículo completo)

The Android Nexus 7 Tablet (and Jelly Bean) Explained


 

This post is part of our ReadWriteMobile channel, which is dedicated to helping its community understand the strategic business and technical implications of developing mobile applications. This channel is sponsored by Alcatel-Lucent.
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readwriteweb.com | By Dan Rowinski 

For years, consumers have been looking for an alternative to the iPad. The obvious place has been Android, but in reality nothing really stood up against Apple’s mighty slate. Either the price was too high, or it came with a contract from a wireless carrier, or it just wasn’t good enough. Samsung, HTC, Motorola, LG and a host of other companies tried to make great Android tablets at reasonable prices, and each achieved varying degrees of failure. A quick look at Google’s new Nexus 7 tablet shows us it has the potential to not just best all the other Android slates on the market – and Amazon’s Kindle Fire – but perhaps even challenge the dominance of the iPad.

Android Jelly Bean

Google did not build Android originally with the thought of putting it on tablets. To this point, it has been a struggle for any Android device that is not a smartphone to really look great and function well on a tablet. Theoretically, that was supposed to change in February 2011 when Google announced Android 3.0 Honeycomb, designed specifically for tablets. The first iteration of a Honeycomb tablet was the Xoom, created by Motorola.

It was basically terrible.

Android apps on the Xoom did not look or perform well on the device. It was clunky and did not perform as well as its impressive hardware specifications promised it should. And it was expensive. It started at $899 unless you wanted to tie it to a two-year contract from Verizon, in which case it was $699. It was a consumer dud and partially ruined the demand for tablets.

Other Android tablets that have come since have not been much better. Samsung has a variety of Galaxy-branded tablets that are all ho-hum devices. Other tablets ran Android versions like Gingerbread 2.3, which were not intended for larger screen sizes.

What has changed? Foremost, Google combined the development of Android apps to be compatible with both smartphones and tablets when it released Android 4.0 Ice Cream Sandwich late in 2011. In terms of tablet user interface, Ice Cream Sandwich was a big jump for Android. Yet, to this point, there are no meaningful tablets running ICS.

That is why the Nexus 7 is incredibly important. It will ship with Android 4.1 Jelly Bean and be optimized to the newest version of the operating system. That means that it should run apps on bigger tablet screens as the developers intended them to be used. It will have all the Android goodness that people like, such as live widgets (which are now responsive to a particular home screen’s real estate), dynamic sharing abilities through Google Beam, and a user interface that is easier to use, more intuitive than Honeycomb ever was and generally superior to everything that came before it. Jelly Bean should be the new standard for Android tablets, and in that, consumers, developers and Google all win.  Sigue leyendo

iOS, Android, HTML5? How to pick a tablet platform for your app


VentureBeat | http://bit.ly/JO1rGt

You’re building a tablet app, and you need to make decisions on what platforms to support. Here’s how to pick the tablet platform that’s right for you … and will result in the most sales of your app.

The choices are well-known:

  • iOS
    The acknowledged market leader for scale and monetization
  • Android
    The strong contender for second place, but with fragmentation concerns
  • Kindle Fire
    Android under the skin, but walled off by Amazon, with its own app store
  • Windows 8
    The dark horse: an intriguing option, but scale and penetration are open questions
  • BlackBerry
    The dead horse?
  • HTML5
    The one ring to rule them all … but perhaps a little lost in a deep cave in the Misty Mountains

For some people, the choice might be obvious. But sometimes there can be market advantages to targeting a less-obvious platform. Let’s look at the alternatives.

Why you would pick iOS

Apple’s iOS is the acknowledged leader in tablet sales. According to Gartner, the iPad will destroy the competition with 61 percent of sales in 2012. So it’s pretty obvious why you’d develop for iPad: that’s where the users are. Not only are the most people on iPad right now, but the types of people are attractive to app developers. Simply put: they have money and they’re not afraid to spend it. That’s an attractive user base.

Also, there’s very good infrastructure in the iOS ecosystem: coding tools, developer ecosystem, publishing and distribution paths, and monetization options.

On the downside, there is a lot of noise in the iOS world. With more than 500,000 apps for iPhone and 200,000 for iPad, your app faces some major challenges getting noticed. That said, if you are a major brand or have deep pockets, you can likely break free from the pack.

Why you would pick Android

If iPad is the leader, Android is the very strong contender … and there’s recent history to suggest that Android may not always trail iOS in the tablet market. After all, Android leads in the smartphone market, after initially trailing the iPhone. According to the same Gartner study cited above, Android will make up about 32 percent of tablet sales in 2012, growing to 37 percent in 2016.

So Android has a very significant number of users. A third of a large market is still a pretty large potential audience, and Android is expected to account for about 35 million tablets this year. (For a caveat about these numbers, see Kindle Fire below.)

There are other reasons to choose Android for your tablet app. There’s less noise in the market — fewer dedicated tablet apps — which means that yours has a better chance to be seen. In addition, if your app is well-designed and user-friendly, it will stand out in stark contrast to other Android apps, which, unfortunately, largely suck.

But also, if you want more control of what you’re developing and how to market it, the fact that there are multiple Android markets and fewer ecosystem constraints mean that you have more freedom in how to build and market your app. Sigue leyendo

850k Daily Android Activations, 300m Total Devices, Says Andy Rubin


Andy-Rubin

Explosive growth. That’s Android. Google’s mobile platform is up 250% over last year and, according to Andy Rubin, SVP, Mobile and Digital Content, Google is seeing 850,000 activations every day. In all he states there are 300 million Google-sanctioned Android devices roaming the world with 12 million of those being tablets. That number doesn’t even include devices like the Kindle Fire that do not use Google services.

It’s all about the ecosystem, notes Rubin on theGoogle Mobile Blog. Last year at Mobile World Congress the company there were more than 150k apps in the Android Market. Now, in the early months of 2012, there are more than 450k apps available. Schmidt might have been right. Android is getting so large that devs might start producing apps for Android first rather than iOS. Sigue leyendo

Samsung Galaxy Note: Does the World Really Need a 5-Inch Phone With a Stylus?


 


The Galaxy Note has a 5.3-inch screen, making it almost tablet size. Photo: Jim Merithew/Wired.com

 

The Samsung Galaxy Note is a beast of a phone.

The Note’s gigantic 5.3-inch, Super AMOLED display makes it the largest “smartphone” we’ve seen so far. It’s practically a mini-tablet. In fact, a 5-inch touchscreen device, the Dell Streak, was marketed as a tablet in June 2010. But the Note is even larger. And it’s a smartphone.

We played with the Note at CES, but when Samsung announced Monday that the phone — er, tablet… er, tabphone — will be landing in AT&T stores Feb. 19 for $300, the device suddenly became a lot more real to us, and deserving of closer scrutiny. Its size notwithstanding, the Note is also interesting because it comes with a super-sensitive stylus Samsung has dubbed the “S pen.”

When you handle such a large smartphone, you can’t help but wonder if anyone actually needs something this size. After all, even a 4.5-inch screen (like on the Samsung Galaxy S II) is plenty large (perhaps too large) for most everyone’s smartphone needs. Bumping it up a notch, a 4.7-inch screen, coming soon in the HTC Titan II, seems almost ludicrously large. So what’s the deal?

The transition to ever larger smartphone displays is a natural byproduct of humankind’s embrace of the mobile lifestyle, DisplaySearch analyst Richard Shim says. Now that more and more people depend on accessing information, videos and websites on the go, we’re discovering that larger screen sizes enhance that experience. Samsung is a leading member of this trend. Sigue leyendo

5 Signs of a Great User Experience


By http://www.readwriteweb.com
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If you’ve used the mobile social network Path recently, it’s likely that you enjoyed the experience. Path has a sophisticated design, yet it’s easy to use. It sports an attractive red color scheme and the navigation is smooth as silk. It’s a social app and finding friends is easy thanks to Path’s suggestions and its connection to Facebook.

In short, Path has a great user experience. That isn’t the deciding factor on whether a tech product takes off. Ultimately it comes down to how many people use it and that’s particularly important for a social app like Path. Indeed it’s where Path may yet fail, but the point is they have given themselves a chance by creating a great user experience. In this post, we outline 5 signs that the tech product or app you’re using has a great UX – and therefore has a shot at being the Next Big Thing. Sigue leyendo

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