We’ve written a lot abut the HTML5 vs. Flash “war,” primarily in the context of Flash’s use in mobile and Flash as a video wrapper. I personally have taken the position that at least when it comes to mobile devices, Flash is at a disadvantage in terms of its abilities and capabilities when compared to newer technologies that can better harness hardware and software optimizations.
Adobe, understandably, has a different position. It believes that Flash and HTML5 can exist side-by-side and that each has its own set of strengths and weaknesses. I had a chance to talk to Paul Gubbay, Adobe’s VP of design and web engineering, about HTML5, Flash, the emerging mobile landscape and how Adobe fits into this new world.
The world of technology moves really, really quickly. To give you an idea of just how fast things can move, when I started working on this piece last month, Apple was still anti-Flash as an IDE for iOS development and Adobe’s set of HTML5 authoring tools was limited to Dreamweaver.
In the last week and a half, Apple has updated its developer guidelines and Adobe has issued an HTML5 add-on pack for Illustrator CS5.
I point out these recent changes because it indicates just how fast this industry is moving and that speed, inevitably, can impact the choices that designers, developers and end-users end up making.