I used to sit down with my art director and hack away at ideas.
We’d spitball, land in ambiguous places, plateau, leave it for the evening, come back, and figure it out. Then I’d whip up a script, we’d board it and revise it, and there you go, you’ve got a TV spot.
At the time, it seemed simple enough: take the concept and walk the line from top level all the way down, filling in the blanks as you go. All in all, it was pretty formulaic.
“Apply idea at top level, make a brand book. Write and produce broadcast. Create outdoor and guerrilla (if possible). Go into point of sale and brand the tags on the merchandise. Done. Repeat for next product.” Sigue leyendo
Archivos diarios: 27 mayo 2010
By now you’ve all befitted from the experience and generosity of my Twitter #kaizenblog chat co-host Elli St. George Godfrey. If you don’t follow her, make sure you add her handle to your stream @3keyscoach — you can thank me later.
With Elli, we’ve been able to tackle more conversations from differing points of view — I think about branding and behavior from a customer experience and contextual relationship building point of view, she works deeply with the entrepreneurial aspects of leadership.
Ever since we started brainstorming topics for our weekly chats both by email and phone, I’ve been able to think more crisply about iterative growth and momentum, which are critical components of strategy. The coach in Elli is a perfect counterbalance for my creative spark — as I said the other day, I can go from zero to Italian in no time. Sigue leyendo
Mark Hadfield, planning director at Nexus/H explains why digital applications need to be more natural
27 May 2010
Technology has always been focussed on making things faster and easier for the user.
Technology has allowed people to do complicated things simply and has allowed the user minimum opportunity to make mistakes. Rely on the technology and you’ll get first class results quickly and easily.
But easy isn’t always the best way.
It’s impossible to comprehend complex data or analyze large amounts of information, if we only use words or texts. Information graphics or better known as infographics are visual explanation of data, information or knowledge. These graphics are excellent visual tools for explaining huge amounts of information where complex data needs to be explained immediately and clearly. Let me show you how Rick Mans explain how infographics ease the process of communicating conceptual information
Infographic is one of the most challenging types of graphic design because the creation process alone is pretty intensive. Researching data is a very lengthy procedure of getting information that takes both your time and dedication for obtaining resourceful and correct data. After that, the designer must be able to create a strong visual impact that precisely displays the information in way that is rational and blend with the overall design.
We are truly delighted to show you these brilliant and informative infographics created by various talented individuals. Here’s a collection of 50 infographics that are creatively designed, colorful, lively, shocking and educational. Let’s have some visual feast! Sigue leyendo
If you haven’t heard the news lately, a new technology war has seen the light, and this time the two main fighters are Apple and Adobe, owner of the almost ubiquitous Flash playback video technology used across the web to play video clips. The key argument is that Apple does not want to support Flash to play video on its devices. Neither now nor ever in the future. Given that smartphones and iPhones make up a growing number of the devices playing back video clips from the Internet and that 50% of mobile traffic in the U.S. comes from iPhones, this refusal to support Flash as the default video-playback technology is definitely no good news for Adobe. In this MasterNewMedia report Enrique Serrano focuses on explaining the technological issues and its implications as well as how this new technology war going to impact your personal online video landscape.
“Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.”
But a problem with this principle for developers and non-developers alike is that people (even unwittingly) apply it to all situations in there life. Sigue leyendo